
It is no secret that Eiji Aonuma can see the problems with Ocarina of Time’s Water Temple. The collection producer spoke about it when the sport launched on 3DS, and it continues to hang-out him in the present day, as he is introduced it up as soon as once more within the newest Ask the Developer interview.
“I had some overdue homework: I needed to do one thing concerning the Water Temple I created 28 years in the past,” Aonuma-san says of the Change 2 remake. He touches on all of the dungeon’s much-discussed sticking factors (the merchandise menu annoyances, complicated format, and so on.), and confirms that he “had the crew make some changes on this model”.
Director HokWai Ng expands on these modifications, stating that the Change 2 remake has “made merchandise toggling a lot simpler” — it is now mapped to the D-pad, borrowing from the simplicity of the 3DS model — and there have been sure structural tweaks, too: “We additionally modified a number of the partitions that made it simple to lose your sense of course to lattice-style buildings, making it potential to see the rooms past them and get a greater sense of the general house.”
What’s fascinating is seeing Aonuma-san discuss his intentions behind the dungeon’s authentic design. It at all times will get so slowed down in negativity that it is good to get a reminder about the place all of it got here from:
Once I designed the Water Temple all these years in the past, I needed to create an expertise the place merely being underwater was enjoyable. It was a time when there have been only a few 3D video games that even let gamers go underwater. I take pleasure in freediving, and what I discover fascinating about being underwater is how totally different every little thing feels. The sounds change, and it feels such as you’re in a totally totally different house. I needed to create a spot the place gamers may expertise these sensations.
After all, the 3DS model got here with its personal Water Temple tweaks, together with mapping the Iron Boots toggle to the touchscreen and including directional strains resulting in the water stage switches on all of the partitions.
And but, there are nonetheless these of us on Workforce NL that love the Water Temple in its authentic kind — warts and all. It will be fascinating to see how the Change 2 model matches up later this week.