Enjoying Last Fantasy VII: Revelation On PS5 Has Me Fearful For The Change 2 Port


Final Fantasy VII Revelation
Picture: Sq. Enix

It is unusual to assume that initially of 2026, we had zero Last Fantasy VII Remake video games on Change 2, and now we’re mere months away from the third — which launches concurrently throughout all platforms on eighth April 2027.

Revelation, the third and presumably most-anticipated of the trilogy, will cap off the enduring RPG story, and primarily based on every thing we have seen so removed from its many, many trailers, it appears prefer it’ll exit with fairly a bang.

No less than, that is what I believed earlier than getting roughly 50 minutes of hands-on time at a current Sq. Enix occasion. Revelation is very large, it is true, and its scope definitely appears to be a becoming send-off for Cloud and the gang. However one thought was caught in my head as I performed on PS5: Rattling, the Change 2 might actually battle with this.

It was my greatest concern as I wrapped up my preview of Rebirth on Change 2 earlier this 12 months. The system managed the open-zone Grasslands effectively sufficient, however I questioned how it could fare with bigger areas later within the recreation. The reply, at launch again in June, was ‘effectively sufficient’, with the still-excellent RPG touchdown its justifiable share of transportable compromises within the visible and efficiency departments.

From the little I’ve seen of Revelation up to now, it makes Rebirth seem like a proof of idea. As trilogy director Naoki Hamaguchi has been more than happy to showcase in nearly each Revelation presentation, the upcoming recreation is all in regards to the open world. And sure, it truly is open.

My session dropped me into Chapter 4 and gave me free rein to discover wherever I needed. Taking full management of the Highwind airship, I spent a superb jiffy simply soaking within the measurement of the entire thing. Oceans seemingly stretch for miles, and every island is filled with sufficient facet content material and most important quests that selection paralysis began to creep in fairly shortly.

The workforce at Sq. Enix informed me that it could take over 20 hours to see every thing there was to see in the mean time I used to be dropped in, so with solely 50 minutes to discover all of it, you possibly can think about how it could have been a bit overwhelming.

Passing over the Gongaga jungle, I made a decision to slide from the airship controls and dive all the way down to the floor, TOTK-style, seamlessly switching from air journey to the bottom because the panorama under loaded in with exceptional pace. Alas, I used to be far too underpowered to tackle most of the foes right here (as a ‘Warning’ gauge rightfully warned me), so I summoned the ship once more and, after a short loading display, got down to observe the principle quest on Yuffie’s homeland, Wutai.

Final Fantasy VII Revelation
Picture: Sq. Enix

My celebration and I arrived on the island to research what the Kurisagi Corps have been as much as, with the world wrapped in a battle between the Wusheng Loyalists and the interim authorities. The principle quest marker led me by means of the jungles to a close-by village, however not earlier than a barrage of facet quests sprang up on the navigation bar, protecting the world in a mash of pins and notifications.

It is so much, however the mere sense of exploration holds it collectively. Wutai is gorgeous, and I am nonetheless an enormous fan of the Remake trilogy’s fight, particularly with Vincent and Cid round to become involved this time.

At any time when I attempted to get again on the principle path, one thing was ready to distract me. I might slightly not go into an excessive amount of element about how a lot of my already restricted playtime I spent chasing down sleeping kitties for the Wutai ‘Image Purr-fect Picture Occasion’ mission, but it surely was so much. Hey, what is the level of the brand new grappling hook if to not discover sunbathing cats on rooftops?

I can already think about this one taking on hours (and hours) of my time, however I wonder if it’s going to find yourself being a step too far on Change 2.

We have seen some miracle ports on the comparatively smaller {hardware} already, and the primary two video games within the Remake collection have been stellar. I’ve little doubt that Sq. Enix will probably be pulling out all of the stops to make sure that the ultimate step is a comparable expertise (particularly given the simultaneous launch), however there actually are a whole lot of shifting elements to take into consideration right here.

The large open world, seamless skydiving, and scene density are all options that I fear may not be fairly as spectacular if their loading takes that bit longer or if the completed consequence is not fairly as polished. I am not often too upset by pop-in, however I am unable to think about a vista of this measurement will probably be rendered on a Change 2 display with out its justifiable share.

After all, that is nothing greater than a fear on the time of writing. The efficiency held up effectively on the PS5 unit I used to be enjoying on (which could not all the time be stated for the primary two trilogy entries at launch), and, as I say, Sq. Enix has proven that it will possibly nonetheless deliver the full-fat expertise our means with thought-about cutbacks.

I am excited to see extra, let’s put it that means. As a result of if Sq. Enix can pull this one off, we may be wanting on the most formidable Change 2 launch but.


Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top