New console gameplay from developer Insurgent Wolves and writer Bandai Namco has confirmed The Blood of Dawnwalker will not supply a 60fps mode on PS5 or Xbox Sequence X/S when it launches subsequent month
Two graphics modes are deliberate throughout each consoles: a High quality Mode focusing on 30fps at dynamic 4K, and a Balanced Mode focusing on 40fps at dynamic 4K.
PS5 Professional will hit the identical body charges and determination, however with what’s being described as enhanced visible high quality throughout each modes.
The absence of a 60fps choice, even on higher-end {hardware}, has left some followers hoping for a post-launch efficiency patch, with others saying they’d have most well-liked a lower-resolution 60fps mode over a 4K cap at 40fps.
“60 fps on Professional? Cmon guys,” commented one on YouTube. One other mentioned: “It’s 2026, 60 fps is the naked minimal at this level”. Some followers consider a 60fps patch has been confirmed, however we’re struggling to search out affirmation – we’ll replace if/once we hear extra.
The Blood of Dawnwalker is directed by Konrad Tomaszkiewicz, beforehand recreation director on The Witcher 3 and head of manufacturing and secondary recreation director on Cyberpunk 2077.
The Blood of Dawnwalker is due third September. We performed 4 hours of it just lately and Bertie was enormously inspired by it. He thought “the fight had depth and that the sport’s large concepts round sandbox freedom and time being restricted labored rather well. It is already one of many extra fascinating RPGs of current years; doubtlessly it is one other breakout success”.