
Certainly one of our primary bugbears with Zelda: Ocarina of Time on Swap 2 – as unimaginable as it’s – is that it is general fairly a breezy expertise for these already accustomed to the unique or 3DS launch.
As such, we thought it’d helpful if Nintendo have been to incorporate a harder mode, whether or not it’s a easy Hero Mode during which enemies deal extra injury, or maybe even a port of the reworked Grasp Quest mode from the GameCube and 3DS.
Our prayers might (emphasis on the ‘might’) quickly be answered, as a publish from MrCheeze on BlueSky reveals that knowledge present in Ocarina of Time could also be hinting at some kind of Grasp Quest content material. You may see within the picture beneath that lots of the traces of knowledge embody ‘MQ’ subsequent to the title ‘DodongoCavern’.
MrCheeze has additionally offered extra info in a follow-up publish, stating “Couple strings within the exefs as effectively giving some context (HasMQ, IsMQModeExist, NewGameMQ, ReleaseMQ)”.
So does this imply Grasp Quest is on the best way? Doubtlessly. We’re not fairly able to put cash on it, however it could definitely make sense for Nintendo to incorporate it as a part of a DLC growth, whether or not free or paid.
Virtually all first-party Nintendo video games as of late embody some kind of post-launch DLC, so we have no motive to consider Ocarina of Time can be any completely different. As ever, although, do take all of this with a pinch of salt.
In a current interview with IGN, producer Eiji Aonuma said ” I do not assume that we might announce something particular right now” when requested whether or not Grasp Quest was thought of for the Swap 2 remake.