The Borderlands collection has bought greater than 100m copies throughout all video games, developer Gearbox Software program has introduced. No shock, then – the studio additionally mentioned it is cooking up “large plans” for the evergreen looter shooter’s future.
“The Borderlands franchise has formally crossed 100 million items bought,” Gearbox boasted in a weblog publish revealed right now. “There aren’t many franchises which have ever hit that milestone, and we actually did not get right here on our personal. For us, it began with that first Borderlands in 2009, and we have been enthusiastic about everybody who has joined us within the Borderlands alongside the best way. Borderlands has at all times had an extremely passionate group. We have been by quite a bit collectively, and your suggestions pushes us to make even better video games.”
Watch on YouTube
So, the place can Vault Hunters anticipate to go subsequent? Gearbox simply completed up on Borderlands 4’s Yr One roadmap – which included two new playable characters, two Story Packs and extra – and it is now “cooking exhausting on extra Borderlands 4 content material for subsequent yr.” There isn’t any concrete details about what that appears like for now, however the studio promised Weekly Exercise refreshes and Group Challenges will chug on within the meantime.
“We’re additionally taking a much bigger take a look at the franchise as a complete. The place can we take it subsequent? What characters do you need to spend extra time with? What tales deserve a payoff? An enormous a part of that’s listening to you,” the studio wrote. “All that mentioned, large plans take time, and we want some room to work. You possibly can belief that we’ll discuss extra when the time is true. Now’s your probability to affect what we’ll say.”
Borderlands 4 itself skilled a “softer” than anticipated launch, thanks partly to the sport’s wonky PC efficiency, although it appears to have been a hit in the long term. A promised Change 2 port was additionally indefinitely delayed earlier within the yr. We’ve not heard a lot about that handheld model since, however Take-Two CEO Strauss Zelnick did say the workforce have been specializing in getting Borderlands 4 into tip-top form earlier than making an attempt to deliver it elsewhere.
In Eurogamer’s Borderlands 4 evaluation, Rick Lane mentioned the shooter purchased a “extra smart script and a real open world to its pseudo-cel-shaded gun-show, however these average enhancements are undermined by irritating exploration and fight that takes too lengthy to correctly shine.”