Silent Hill producer Motoi Okamoto says Konami is “a variety of initiatives” after the primary wave of recent Silent Hill video games.
Speaking to Famitsu, Okamoto mentioned Konami was already excited about what comes after its first run of recent Silent Hill video games, teasing “second and third waves” of releases.
“All three titles we initially introduced had been in a position to be launched efficiently, so we’re relieved (laughs),” he famous. “They’ve additionally acquired excessive reward, and we’re happy with it.
“Efficiently launching this ‘first wave’ comes with nice aid, however we’re not stopping right here; we should consider the second and third waves. We will not share particular particulars, however we’re at present a variety of initiatives.”
Attention-grabbing, Okamoto additionally hinted that it had taken a while to persuade Konami execs, stressing that “one remake shouldn’t be sufficient”.
“As a producer, I can not let it finish solely with that,” he mentioned. “If there have been just one launch, would not individuals suppose that the event goes to be cancelled once more, I believed.”
Silent Hill: Townfall is out now. We awarded it 4 out of 5 stars in Eurogamer’s Silent Hill: Townfall evaluate, writing: “Silent Hill: Townfall is, although, an usually phenomenal experience; reverent to its roots, wealthy with concepts, and sure, correctly unnerving too. And there’s, I feel, some pleasing symmetry within the truth the 2 grandaddies of the survival horror style – Resident Evil and Silent Hill – have bookended the yr with their very own distinctive highs; one with a heat eye to the previous, the opposite taking bolder, extra experimental strides”.
Silent Hill was resuscitated with a bang in 2022 when Konami introduced Silent Hill 2 Remake, Silent Hill f, Silent Hill: Townfall, Silent Hill Ascension, and film Return to Silent Hill unexpectedly, with Silent Hill: The Brief Message shadowdropped thereafter, too. Collection producer Motoi Okamoto mentioned that the important thing to the franchise’s revival was to “cherish” a “robust psychological horror narrative”.
“So long as that is still intact, we really feel that we could be extra liberal and experimental with what sort of gameplay we take,” Okamoto mentioned on the time. “So I feel that is very evident in how Silent Hill 2, final yr’s Silent Hill f and, after all, Silent Hill: Townfall, are all very totally different gameplay experiences. We really feel that so long as we maintain the narrative core intact, there’s very a lot room to maintain the gameplay type altering.”
Remember, Bloober Staff – the studio behind the Silent Hill 2 remake – is now engaged on a remake of the unique Silent Hill, which Konami introduced in June 2025.